It's time to up your environment game.

Creating engaging illustrations isn't just about the characters you design. The environment they inhabit is just as important in conveying emotion, mood, and atmosphere. In this course Jake Parker will guide you through the process of designing interiors, architecture, and landscape for illustration.

Besides designing environments for various video games, Jake Parker has worked as an environment artist on multiple feature films including Horton Hears a Who, Epic, Ice Age 3: Dawn of the Dinosaurs, and Rio. On top of video games and films he's also done environment design work for graphic novels (Missile Mouse, Antler Boy) and children's books (The Astonishing Secret of Awesome Man, Apples A to Z, The Girl Who Wouldn't Brush Her Hair).

Through step-by-step demonstration, Jake will teach you the processes and techniques the professionals use.

In this class you will learn:

  • The creative process of taking an idea from sketch to final

  • Using composition and perspective in design

  • How to place characters in an environment

  • How to design sci-fi, fantasy, cartoon, natural, urban, and suburban environments

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About the Instructor

Course curriculum

    1. Intro

    2. Silhouette

    3. Proportion

    4. Thirds and Fifths

    5. Pov

    6. Tone

    7. Design process

    8. Two design

    9. Scifi Demo

    10. Design Pyramid

    11. Reference

    12. Interiors

    13. 13 The Details

    14. Tricks

    15. Critiques

    16. Critiques part 2

    17. Downloads

About this course

  • 17 lessons
  • 9.5 hours of video content
  • 16 Videos
  • 1 Download

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