It's time to up your environment game.
Creating engaging illustrations isn't just about the characters you design. The environment they inhabit is just as important in conveying emotion, mood, and atmosphere. In this course Jake Parker will guide you through the process of designing interiors, architecture, and landscape for illustration.
Besides designing environments for various video games, Jake Parker has worked as an environment artist on multiple feature films including Horton Hears a Who, Epic, Ice Age 3: Dawn of the Dinosaurs, and Rio. On top of video games and films he's also done environment design work for graphic novels (Missile Mouse, Antler Boy) and children's books (The Astonishing Secret of Awesome Man, Apples A to Z, The Girl Who Wouldn't Brush Her Hair).
Through step-by-step demonstration, Jake will teach you the processes and techniques the professionals use.
The creative process of taking an idea from sketch to final
Using composition and perspective in design
How to place characters in an environment
How to design sci-fi, fantasy, cartoon, natural, urban, and suburban environments
- Thirds and Fifths
- Design process
- Two design
- Scifi Demo
- Design Pyramid
- 13 The Details
- Critiques part 2
I have had some trouble creating landscape or environment designs. This class was very useful and fun.
I have had some trouble creating landscape or environment designs. This class was very useful and fun.Read Less
i could not think a course gives me all that easy but super super helpful tricks. Thank you Jake, thank you Will!
i could not think a course gives me all that easy but super super helpful tricks. Thank you Jake, thank you Will!Read Less